Type: Game Updates
Developer: QLOC
Publisher: BANDAI NAMCO Entertainment
Release Date: Oct 28, 2016
File Size: 254.59 MB / Single Link Compressed
Mirrors: Mega.nz, DownAce, Google Drive, Uptobox, Upfile.Mobi
Free Download Dragon Ball Xenoverse 2 Update v1.03 for PC Game – DRAGON BALL XENOVERSE 2 builds upon the highly popular DRAGON BALL XENOVERSE with enhanced graphics that will further immerse players into the largest and most detailed Dragon Ball world ever developed. DRAGON BALL XENOVERSE 2 will deliver a new hub city and the most …
DESCRIPTION
DRAGON BALL XENOVERSE 2 builds upon the highly popular DRAGON BALL XENOVERSE with enhanced graphics that will further immerse players into the largest and most detailed Dragon Ball world ever developed.
Update 1.03 Changelog:
• Fixed issue where a particular challenge quest could not be completed depending on the combination of the avatar race or build
• Fixed issue where player data is not successfully carried over
• Fixed issue where an error occurs when asking Shenron for a wish
• Minor bug fixes
• Battle balance ajustements (list at the end)
STEAM Fixes
• Fixed issues showing wrong button prompts when playing with Mouse & Keyboard and with controllers
• Fixed Keyboards functionality issues
• Fixed jumping affected by framerate issues
• Fixed issues with minimizing
• Fixed issues with disconnecting/reconnecting controllers
• Fixed issues when random allies and enemies would move out of the “Saiyan Siege! Defend the Earth” mission.
• Fixed the issue when Geat Ape Vegeta would disappear after throwing the Gigantic Ki Blast
• Fixed the issue when enemies would get stuck out of the game environment after throwing the Gigantic Ki Blast during expert missions
• Distance Scaling will now be correctly saved when closing the game
• Boost/Step can now be correctly rebound on Keyboards
• Innocence Cannon Super Attack now works properly under some circumstances
• Several multiplayer improvements (such as infinite loading rooms)
• Several stability improvements and crashes fixed
• Several text, translations & cutscenes issues fixed.
Skills changelist
• Justice Combination: Adjusted the Z Vanish so that it is possible to dodge the final hit of a combo.
• Neo Wolf Fang Fist: The amout of damage that can be done has increased.
• Feint Shot: Hit rate of the Ki Blasts have been adjusted.
• Dragon Fist: The attack has been adjusted to hit the opponent, if launched after the first Hit of a combo.
• Saiyan Spirit: The attack has been adjusted to hit the opponent, if launched after the first Hit of a combo.
• x20 Kaioken Kamehameha: The attack has been adjusted to hit the opponent, if launched after the first Hit of a combo.
• Dust Attack: The recovery time needed to launch a Z Vanish after being hit by the attack has been shortened. Making it possible to dodge the opponent’s Heavy Smash by locking on to opponent and performing a Z Vanish.
• Solar Flare: The recovery time needed to launch a Z Vanish after being hit by the attack has been shortened. Making it possible to dodge the opponent’s Heavy Smash by locking on to opponent and performing a Z Vanish.
• All Clear: Adjusted the issue where the attack was counted as multiple hits, even when guarded.
• God of Destruction’s Anger: The opponent’s Stun Recovery time has been shortened.
• Meteor Crash: It is now possible to dodge the attack by performing a Z Vanish, while being blown away.
• Phantom Fist: The amount of Ki consumed when Phantom Fist is performed right after the first Phantom Fist, and the amount consumed when the Phantom Fist is performed after a combo, has been adjusted so that they are equal.
• Prelude to Destruction: The opponent’s Stun Recovery time has been shortened.
• Final Blow: Adjusted so that it is possible to perform a recovery, even when hit near the ground.
• Dodoria Headbutt: The opponent’s Stun Recovery time has been shortened.
• Super Dragon Fist: Adjusted so that it is possible to perform a recovery, even when hit near the ground.
• God Breaker: The Ki is now consumed when the attack is launched, rather than when it hits.
• Flash Bomber: The amount of damage done has been reduced.
• Burning Spin: the attack will now blow away opponents when it hits, do more damage with one hit and the lock to the opponent will be kept after the attack.
• Reverse Mabakusenko: The Ki is now consumed when the attack is launched, rather than when it hits.
• Go-Go Gum: The amount of time needed to launch Go-Go Gum has been increased.
SCREENSHOT



SYSTEM REQUIREMENTS
Minimum:
• OS: Windows 7 and higher (64 bit only)
• Processor: AMD Phenom II X2 550, 3.1GHz | Intel Pentium G4400, 3.30GHz
• Memory: 2 GB RAM
• Graphics: GeForce GT 650 | Radeon HD 6570
• DirectX: Version 11
• Network: Broadband Internet connection
Additional Notes: For Windows 7, service pack 1 is required
• OS: Windows 7 and higher (64 bit only)
• Processor: AMD Phenom II X2 550, 3.1GHz | Intel Pentium G4400, 3.30GHz
• Memory: 2 GB RAM
• Graphics: GeForce GT 650 | Radeon HD 6570
• DirectX: Version 11
• Network: Broadband Internet connection
Additional Notes: For Windows 7, service pack 1 is required
Recommended:
• OS: Windows 10 (64 bit only)
• Processor: Intel Core i5-3470, 3.20GHz | AMD FX-6300, 3.5Ghz
• Memory: 4 GB RAM
• Graphics: GeForce GT 660 | Radeon HD 7770
• DirectX: Version 11
• Network: Broadband Internet connection


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